![]() When you click on this option you will get a configuration window. ![]() Under this section you will see the option for selecting your Windows Updater application. This will open a new screen and you can click on the "Updates and Security" tab. To do this, you will need to go into your Windows setup and click on the "Control Panel" icon next to the clock on the left. Once you have installed both the Windows Movie maker and the Windows Updater program, you can set them up so they work well with each other. The only files you may have to download are the ones needed for the Windows Movie Player so make sure you know what programs you'll need to download first. You should always have an idea of the latest features that your Windows setup has to offer you, for example, most people who use Windows have Vista installed and the Windows Movie maker will let you make a movie in this setup. You can go online and find all the tools that are free to use like the Windows Movie Maker or the Windows Movie Player. ![]() ![]() Windows is not the only operating system out there and when you choose Windows as your web hosting platform you will find that other people are going with Windows too and the good news is that there are many free tools out there to make sure that Windows video is working for you. When it comes to making sure that you can keep your business operating smoothly no matter what, one of the things you want to be able to do is make sure that you're using the latest program for up/download video files like the Windows Updater. Installing the Windows Movie Updater on Your Linux System ![]()
0 Comments
![]() ![]() ![]() Insieme strumentale comprendente chitarraįlauto / ottavino / flauto contralto / flauto bassoįlute / piccolo / alto flute / bass flute Vincenzo Pocci / Guide to the Guitarist’s Modern and Contemporary Repertoire / February 2017ĪBBREVIATIONS ABBREVIATIONS Strumento (in italiano)Ĭhamber-orch* orchestra da camera comprendente chitarraĬoro di voci miste / femminili / maschili / biancheĬlarinetto / clarinetto contralto / clarinetto basso CDRom Enciclopedia de la Guitarra de Francisco Herrera (3th edition 2006 printed by VP Music Media). Guide to the Guitarist’s Modern and Contemporary Repertoire: Addendum 2 Composers Profiles in english, italian, spanish and portuguese 3. Guide to the Guitarist’s Modern and Contemporary Repertoire: Addendum 1 Anthologies, album and collections of guitar music 2. More info indicated in red make reference to Internet (Personal Web Pages and Wikipedia) and to the following publications: 1. An appendix is provided for addresses of publishers, music centres, and locations of the scores (in public / private libraries and collections). More info in Wikipedia Guitar CANÇO DEL LLADRE (Canción Popular Catalana) |1'30"| see Anthologies ESTILO POPULAR ARGENTINO (Armonizado para guitarra según la versión de Pedro M.Quijano) |2'| marks scores located in private and public collections. More info in Enciclopedia de la Guitarra. Guitarist, composer, was born and died in Barcelona. Each record consists of: title of the composition, instrumentation, year of composition, duration, publisher, year of publication, publisher’s catalogue number, location of the score. The works of each composer are listed by performance medium (guitar solo, ensemble of guitars, ensemble with guitar, guitar and orchestra, voice and guitar, etc.). INTRODUCTION INTRODUCTION The Guide lists the most significant pieces for guitar solo and ensemble, composed since 1900. No part of this book may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, or by any information storage and retrieval system, without permission in writing from the publisher. ![]() © Copyright by Vincenzo Pocci All Rights Reserved. All rights reserved.The guide to the guitarist’s modern and contemporary repertoireĬatalog of the repertoire since 1900 for guitar solo, guitar in chamber music and guitar with orchestra arranged by author compiled and edited by Vincenzo Pocci Second class postageĬopyright O 1966 by The Cash Box Publishing Co., SUBSCRIPTION RATES $20 per year anywhere In Their previous hit gave the group plenty of "Time” for that! And last but not least, months of practice. How do they do it? We’ll let you in on the secret.Īnother song with superb lyrics by the composer of "Time.”Īs always, a rollicking reading of the lyrics by The Pozo-Seco Now, the Singers have recorded a new single," I’ll Be Gone.”Įvery indication shows that it, too, will live a long and happy life. It continued to sell over many, many months. Their first single," Time” had the staying power of a catalog item. The Pozo-Seco Singers know the secret of longevity. They know how to keep a good thing going. A full-scale promo is being launched by Decca this week (see separate story in this issue). Which contains the biggest hits of her career. To commemorate her 1 0th anniversary, Decca is releasing a deluxe limited edition album called “10 Golden Years - Brenda Lee, Along with her disk triumphs, Brenda has played ![]() Label’s most consistent best-seller artists, with some 24 singles successes (17 are double-sided winners) and 15 strong LP sellers. Brenda Lee is celebrating her 10th year in the record business this week, which also marks a decade of recording activity by the star for the Decca label. ![]() ![]() Bolt Carrier Assemblies of both the Romanian RPK and a PSAK47. The RPK itself is essentially a beefed up AKM – introducing a thicker receiver and heavier barrel to stand up to sustained automatic fire, and ditching the under barrel cleaning rod for a deployable bipod as well. The RPK in use with East German Paratroopers The RPD saw substantial use throughout the cold war’s numerous proxy fights, but was eventually replaced during a bid for parts and training standardization by Kalashnikov’s RPK during the early 1960s. The RPD would come to replace the DP28 – the iconic machine gun utilized by the Soviets during WW2 and into the 50s. RPD in use with Soviet Motor Riflesĭesigned to replace the DP28, the Soviet RPD was one of the world’s first belt fed machine guns chambered in an intermediate rifle cartridge – utilizing the same 7.62×39 round as the AK-47, essentially making it a precursor to the modern squad automatic weapon. The point being that many modern militaries began to understand the importance of having a highly mobile source of automatic fire integrated into infantry squads and fireteams.įast forward to late WW2 and firearms designer Vasily Degtyaryov had finalized plans for the Ruchnoy Pulemyot Degtyaryova – or, Degtyaryov’s light machine gun – the Soviet RPD. The American BAR is another step in a similar direction, although notably it was still limited to 20 round box magazines and obviously was still chambered in. The Madsen – a mobile automatic weapon that generally didn’t need assistant gunners to be employed effectively. While guns like the Madsen were the first to be employed in this role, most fully automatic support style weapons were still chambered in full size rifle cartridges and required one or more assistant gunners to be utilized effectively. ![]() The concept of the squad automatic weapon is a relatively new one. It’s the early 1960s, and the Soviet military is looking to standardize their small arms and infantry weapons, as most militaries of the time were. We generally find giving a bit of background context to set the stage is useful in understanding the importance of any historically relevant gun we cover – in this case, we’ll be exploring the origins of the Soviet RPK before we dive into the nitty gritty of Atlantic’s Romanian iteration. ![]() ![]() ![]() Light pulses are created and when the fingers are bent, light leaks through small cracks and the loss is registered, giving an approximation of the hand pose. This uses fiber optic cables running down the back of the hand. The first commercially available hand-tracking glove-type device was the DataGlove, a glove-type device that could detect hand position, movement and finger bending. Furthermore, some gloves can detect finger bending with a high degree of accuracy (5-10 degrees), or even provide haptic feedback to the user, which is a simulation of the sense of touch. These can provide input to the computer about the position and rotation of the hands using magnetic or inertial tracking devices. Īlthough there is a large amount of research done in image/video-based gesture recognition, there is some variation in the tools and environments used between implementations. Examples of KUIs include tangible user interfaces and motion-aware games such as Wii and Microsoft's Kinect, and other interactive projects. Kinetic user interfaces (KUIs) are an emerging type of user interfaces that allow users to interact with computing devices through the motion of objects and bodies. The ability to track a person's movements and determine what gestures they may be performing can be achieved through various tools. This prevents having to touch an interface like, at the time of the COVID-19 pandemic. One type of touchless interface uses the Bluetooth connectivity of a smartphone to activate a company's visitor management system. There are several devices utilizing this type of interface such as smartphones, laptops, games, TVs, and music equipment. Touchless interfaces in addition to gesture controls are becoming widely popular as they provide the ability to interact with devices without physically touching them. Touchless user interface (TUI) is the process of commanding the computer via body motion and gestures without touching a keyboard, mouse, or screen. They are used to scale or rotate a tangible object.Ī Touchless user interface is an emerging type of technology based on gesture control. Online gestures: Direct manipulation gestures.An example is a gesture to activate a menu. Offline gestures: Those gestures that are processed after the user's interaction with the object.a circle is drawn to activate a context menu. ![]() In computer interfaces, two types of gestures are distinguished: We consider online gestures, which can also be regarded as direct manipulations like scaling and rotating, and in contrast, offline gestures are usually processed after the interaction is finished e. This is computer interaction through the drawing of symbols with a pointing device cursor. The term "gesture recognition" has been used to refer more narrowly to non-text-input handwriting symbols, such as inking on a graphics tablet, multi-touch gestures, and mouse gesture recognition. Gesture recognition and pen computing: Pen computing reduces the hardware impact of a system and also increases the range of physical world objects usable for control beyond traditional digital objects like keyboards and mice. The literature includes ongoing work in the computer vision field on capturing gestures or more general human pose and movements by cameras connected to a computer. Gesture recognition can be conducted with techniques from computer vision and image processing. The major application areas of gesture recognition in the current scenario are: Gesture recognition can be seen as a way for computers to begin to understand human body language, thus building a better bridge between machines and humans than older text user interfaces or even GUIs (graphical user interfaces), which still limit the majority of input to keyboard and mouse and interact naturally without any mechanical devices. Many approaches have been made using cameras and computer vision algorithms to interpret sign language, however, the identification and recognition of posture, gait, proxemics, and human behaviors is also the subject of gesture recognition techniques. Users can make simple gestures to control or interact with devices without physically touching them. Focuses in the field include emotion recognition from face and hand gesture recognition since they are all expressions. Gestures can originate from any bodily motion or state, but commonly originate from the face or hand. It is a subdiscipline of computer vision. Gesture recognition is a topic in computer science and language technology with the goal of interpreting human gestures via mathematical algorithms. ![]() Middleware usually processes gesture recognition, then sends the results to the user. ![]() ![]() The Spin 714 further establishes its hardware chops in the JetStream 2 test, which we use to gauge web app performance and browsing speed. So as far as Chromebooks go, the Spin 714 has got plenty of power. The older 713 in comparison scored only 3,253, Samsung's Galaxy Chromebook 2 scored 2,171, and the Lenovo Duet 3 with its Snapdragon SoC netted just 1,732. Our Geekbench 5 CPU testing reveals that tempering your expectations accordingly is completely unnecessary, as the Spin 714 speeds past the competition with a score of 4,415. Keep in mind that while Intel's 12th Gen CPU does have some raw performance gains over the 10th Gen CPU we saw in the older 713, most of the improvements come in the form of power efficiency. With the updated internal hardware over previous Acer Chromebooks, one would expect the new Spin 714 to outshine most alternatives. ![]() The new Spin 714 shines when browsing the web - which is exactly what you want from a Chromebook." The Spin 714 boots and shuts down quickly, applications and system windows open in a snap, video playback is smooth, and even the most complicated websites aren’t a problem to render. Our review unit may be the “low-end” model on Acer's 714 stack, but its hardware specs are still higher than many Chromebooks, and it acts like it. You get 8GB of LPDDR4X RAM for system memory, while long-term storage is handled by a 256 GB PCIe-based solid-state drive. An Intel Xe integrated GPU provides graphical power. ![]() It uses two performance cores, each capable of two execution threads and a 4.4 GHz max boost, along with ten efficiency cores that can reach 3.3 GHz, for a total of 12 threads. The CPU in our Spin 714 review unit is an Intel 12th Generation i5-1235U chip. A volume rocker switch is on the opposite side, right next to the USB-A port. This keeps it well away from more frequently used connections, like USB ports, so accidental presses are unlikely. A four-pole 3.5mm audio jack for headphones and headsets is also on the left side, right next to the HDMI port.Īlongside the audio jack on the left side is the power button. Unfortunately, the SD card slot from previous Spin versions has been removed from the 714, so you'll need to buy an external card reader if you want to quickly pull photos and other files off an SD card.Īcer wisely retained the full-size HDMI port, allowing the Spin to be easily connected to a TV, projector, or other external display. You get two USB-C/Thunderbolt 4 ports, one on each side, both of which can be used to charge the Chromebook or charge external devices.Ī single USB-A port remains on the right side of the notebook, so you can still plug in your favorite old mouse, keyboard or other peripheral. The Acer Chromebook Spin 714 offers a slim complement of ports, but there's enough here to be productive. ![]() If the keyboard is rotated back farther than 180 degrees, it's automatically disabled and the Spin switches to tablet mode. The hinge rotates a full 360 degrees, allowing you to use the Spin in a traditional laptop position, with the keyboard folded underneath in a presentation mode, pitched in "tent" mode, or completely folded back as a large, heavy tablet. Some may call the aesthetics boring or unimaginative, but the simplicity also means no surprise edges or sharp corners when gripping the Spin or carrying it around. The Chromebook and Acer brand logos on the back of the lid are the lone decorations. The exterior is a uniform shade of grey with a subtle blue undertone, which Acer calls Slate Blue. Our review unit measures 12.3 x 8.8 x 0.7 inches and tips the scales a few ounces over that magical 3 pound limit. The Acer Chromebook Spin 714 doesn't look drastically different from most Chromebooks design-wise, and that's fine by me. ![]() ![]() ![]() With that in mind and as a sort of continuation to a blog i did in the past regarding guest characters for Injustice 2, this is going to be another wishlist of characters I hope to see join the Injustice gaming franchise. Whether they go back to the roots or carry on remains to be seen.It hasn't been confirmed yet, but considering the success the franchise as gained over the years, it wouldn't be a surprise if a third game gets announced in the near future.īeing a fighting game, the most obvious thing fans will be talking about is who is gonna be in the main roster?, who are going to be the returning characters and how many new faces are we going to see?. ![]() Should Mortal Kombat 12 pick up where the trilogy left off, this means we would see the continued fight against the emerging forces of Outworld and Earthrealm. That's because this trilogy has given us the offspring of fan-favorite characters Johnny Cage, Sonya Blade, Kenshi, and Jax with Cassie Cage, Takeda, and Jackie Briggs respectively.Īt the very end of Mortal Kombat 11's story expansion, Liu Kang goes back in time and meets The Great Kung Lao, one of the fiercest warriors that Earthrealm ever knew. In particular, the new characters and fleshed-out settings including the Kombat kids and Outworld. It would make the most sense for NetherRealm to carry over the expansions made with Mortal Kombat X and Mortal Kombat 11 into Mortal Kombat 12. The series has experimented with Elseworld stories for some time now, as well as a live-action movie back in 2021 which retained some of the franchise's staple roster from the 2D and 3D eras. If the three animated movies that have succeeded the launch of Mortal Kombat 11 are anything to go by, it's likely that many of the characters and ideas from the predecessor will make their way into Mortal Kombat 12. With Kronika defeated, the sands of time had been extinguished and the new era had been stopped in its tracks, meaning that we could see anything from a full-scale reboot to a continuation of the past trilogy. Given how the Mortal Kombat 11: Aftermath expansion ends, with series lead and Earthrealm defender Lui Kang ascending to godhood in place of Thunder God Raiden, things are quite open-ended for Mortal Kombat 12. Though we don’t know if NetherRealm will go in this direction, we here at TechRadar Gaming are keeping our fingers crossed. ![]() We’d like to see Mortal Kombat 12 return to the more fast-paced style of gameplay for which the series was originally known. It's arguable that there was even some influence from NetherRealm's DC Comics fighter series, InJustice, with the tonal shift. While Mortal Kombat X had a particularly gritty tone, things were a little more tongue-in-cheek with Mortal Kombat 11 which was a bit brighter aesthetically and more colorful. Mortal Kombat as a franchise is known for its fatalities, brutalities, and over-the-top action violence. Mortal Kombat 11 also got rid of running, which, in the view of our hardware editor and Mortal Kombat veteran, Aleksha McLoughlin, was something of a misstep. ![]() However, the fights in Mortal Kombat 11 had a slower pace than in previous games, placing an emphasis on more methodical play at the expense of fast-paced rush-down playstyles. Whether or not you're using a controller or one of the best fight sticks, Mortal Kombat 11 had some solid fundamentals. With no concrete details about Mortal Kombat 12, we don’t yet know how NetherRealm will change the series.
|
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |